Sunday, April 8, 2018

Void

Void

A sample level of Void

Void's trailer, as seen in the end of marking period 3 blog post
What is Void?

Void is, as stated in my End Of Marking Period 3 Blog Post, a little side project that I have been working on. Development for the current form of the game started this school year during game development club at school, however I was able to make a quick prototype in the last few weeks of game development club last school year. Void, unlike Project Ninjio, is very far in development currently and, like it's original intent, is a side project for me that is allowing me to test methods of iterating on a single, solid, concept. If all goes to plan, Void will be launching onto mobile platforms like IOS and Android in the next couple years.

The player's trail

Void's Mechanics:

The easiest way of easily summing up Void's genre is that it is a 2D platformer, similar to the earlier Mario games, with a small puzzle mechanic. Void's main gimmick, or mechanic I guess, is that everytime the player moves, they leave a trail of past instances of themselves. These trails that the player leaves behind will, if touched, result in an instant death. This mechanic may seem small, but it allows for plenty of moments where the player has to think out their actions and execute them perfectly, which is something that you see lots of time with a puzzle game like the Portal series or Bejeweled series.
The trail that also kills

Void also has collectable items called color clusters that are, supposed to (currently not working at the moment), unlock levels and reward players for perfecting their platforming skills.




Void's Art:

Void's art style is 2D, well it is a 2D game after all, pixel art that is mostly grayscale in its color scheme expect for a few items (but they are important for a reason)! The reason for the grayscale pixel art scheme was because, well I don't know... but it lends itself good to the story that I am planning for the game, which is currently still being worked on.

This week's work log:

April 2nd - April 6th: Viewed some of my classmate's end of marking period blog posts!

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