End of Marking Period 2 Blog Post
So, yet another marking period has come and gone by in a flash. In that time, I have made considerable progress on Ninjio. In that time, I have been able to sketch, model, texture, and rig 7 different characters for Ninjio. At the start of the marking period, a character would take over 4 weeks to be completed, however by the end of this marking period, I was able to go from concept (not including a sketch) to completion (fully textured and rigged model) in under a week.
(Note: The areas in pink represent where a facial feature will be, they do not show up in the 3D viewer that I chose. Also, on Wen Nan and Yuan Shi, there eyes are where the textures seem to be messed up... can't fix it in the editor sadly)
Bao Lei (堡垒)
Character Information
Bao Lei is Winding River's first and only robot that was hand built by Ji Xie, the tinkerer and gadget guy of Gold Water, to help in the fight to unify the country. Originally programmed to help aid with peace talks between Winding River and Jade Gate, Bao Lei has since been reprogrammed to help the resistance in their efforts to stop Huai Ren. Bao Lei is a lovable, floating robot that the whole team at Gold Water enjoys spending time with.
The sketch for Bao Lei |
Design Iterations and Inspirations
The original design write-up called for Bao Lei to be a much more rustier and "thrown together" sort of robot, with the mentioning of cables and wires coming out of the body. In addition, the original write-up called for Bao Lei to be a humanoid character, however that was dropped due to the fact that I did not want to design another human-esk character.
The current design for Bao Lei comes from a sketch that I did for a summer camp at Carneige Mellon university based around game design. I would love to show the original sketch, but I am unable to find it. The orginal design also had wheels instead of floating, but I chose for Bao Lei to float as it would reinforce the futuristic setting that the game is set in.
Bing Nu (冰女)
Character Information
Her parents part of the former Swift Water division of Gold Water, Bing Nu knew for sure that when she grew up, she would join Gold Water in some fashion. This plan, however was accelerated soon after her parent's gruesome death that Huai Ren orchestrated. She now seeks a deep and ice cold revenge against Huai Ren no matter what she needs to do.
The sketch for Bing Nu |
Design Iterations
A quick fact before heading into the iterations that Bing Nu had... Bing Nu was the first character that I did the full design process for (sketch, model, texture etc). As such, she took much longer than the rest of the cast as I was trying to design the process that I took for each character after her. As such, one of my old blog posts titled The Art of Bing Nu gave everyone an early look at the model for Bing Nu, however the design for her has been altered a little bit.
The original sketch for Bing Nu called for her armor accents to be ice blue, however I felt that the colors needed to be a bit more darker to resemble her want and desire for revenge. The result of this thought was changing her blue accent color to a more darker, red infused, purple.
Huai Ren (坏人)
Character Information
Huai Ren, Jade Gate's charismatic leader, makes for an interesting opposition for the members of Gold Water. Huai Ren keeps a tight over the happenings of Jade Gate but still manages to keep the creativity and innovation within Jade Gate to high levels. Although the grip of Huai Ren over the entire city seems like something that people would not like in a leader, he is almost unanimously loved by his citizens.
The sketch for Huai Ren |
The original sketch for Huai Ren |
Design Iteration and Inspiration
Huai Ren is one of the characters where I did a sketch around when the game was first being conceived and then realized that I absolutely hated the design. In this case, my hatred resulted from the overly broad shoulders and odd stance that I had sketched.
The color scheme started out as the traditional "evil person" color scheme of red and black. This was changed in the 3D model because I feel that Huai Ren thinks that what he is doing throughout the game is truly good, therefore I changed the all black look to a more white out color scheme.
Ji Xie (机械)
Character Information
Ji Xie is Gold Water's tinkerer and gadget man. He creates things for the whole team to use in their fight against Huai Ren. Ji Xie is not great at combat, however he can analyze situation and look for ways the defeat the enemy that no one else in Gold Water can envision except him. He may look short, but he swears that it is due to the fact that the suit he made, unlike the rest of the team's suits that he made, shrunk on him.
The sketch for Ji Xie |
Design Inspiration
Ji Xie started life as a dwarf-like character on the original write-up. However I soon realized that a pure dwarf character in an anime setting would be hard to achieve properly, so I then took the short nature that most dwarfs in pop culture have used that as the basis for Ji Xie's sketch.
Kuai Long (快龙)
Character Information
Beside being the only character that players can play as, Kuai Long has quite possibly one of more interesting backgrounds of all the characters in the game. Kuai Long was the heir to the throne in Winding River. He never really enjoyed the pressure from his dad to become king. However shortly after one of Huai Ren's plans goes horrendously right, he flees Winding River for the Jade Gate. There, he joins Gold Water in their plans to take down Huai Ren and restore whatever they can of Winding River.
The sketch for Kuai Long |
Design Iterations
I was originally going to make Kuai Long where a crown or something of that sort to symbolize royalty, however I decided against having that due to how Kuai Long dislikes that idea of being heir to the throne.
Sadly I was unable to make the blue accents that I have in the sketch work well in the model.
Wen Nan (温南)
Character Information
Wen Nan, an unknown entity within the world of espionage yet a master at code breaking. A villain or a good guy. A man without a master. A mercenary without pay. A smooth criminal without need for disguise.
The sketch of Wen Nan |
Design Inspriation
The main design inspiration for Wen Nan is one from one of my favorite technology presenters Steve Jobs. The top shirt of Wen Nan is supposed to be a classic turtleneck that Steve Jobs wore at some presentations. The twist with Wen Nan's shirt is that it is grey instead of black.
Yuan Shi (远视)
Character Information
Yuan Shi, the passionate and proud leader of Gold Water. Yuan Shi is Gold Water's main strategic planner. Yuan Shi excels at close quarters fighting thanks to his two trusty swords that he primarily uses.
Design Inspirations
The accent color of Yuan Shi is purple, this color was supposed to represent his love and passion for the Gold Water organization.
The Gallery
Whats next
With the characters now made, I now have the equally as monumental task of putting together the rest of the assets for the Ninjio's first public demo. In order to achieve this in time for it's intended release date, see my blog post titled The Release Schedule of Ninjio for more, I need to get one of the first boss fights with Huai Ren, Kuai Long, Yuan Shi, and Bao Lei up and running. In order to do that, I need to create art assets for the stage on which the fight takes place on and get the boss fight itself programmed. So for the next marking period, I will be focused on primarily on designing the level on which the boss fight takes place on.
This week's work log:
Monday January 1st: Happy New Years!
Tuesday January 2nd: Sketched Nan
Wednesday January 3rd: Modeled Nan
Thursday January 4th: Worked on structuring the folders once again
Friday January 5th: Finalized some more mouths
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