Disclaimer
Most of the projects that I will be doing are for a game that I am developing on my own code named Project Ninjio. In short, the game is a story action driven role playing game (common referred to as an action RPG). It features 2 uniquely styled areas, one in which the cities are built to flow along with nature, and the other where the cites are hyper futuristic. The game is set in a futuristic China, where after a large war, the country is split into the two settings described above. The game is built in the Unity 3D game engine.
The Art of the Future
Introduction
I have already covered the main source of inspiration for the main setting, Jade Gate, in Ninjio in a previous post, however since I am now designing elements of the city, I thought it would be interesting to investigate how everyday items, like benches and cars, would look like in Jade Gate's highly futuristic setting. In this blog post, I will show you various concepts that other artists have done and explain why I feel that they will fit within Jade Gate's setting.
A Gallery of Inspiration
These designs for seating and benches all share one thing in common, they all ebb and flow in a very calculated and technical manner. They would all fit with Jade Gate's highly technical being and nature while still being practical for people to actually sit on them. The last one, with the geometric design, I particularly like due to how the triangles, although flat and not curved, make up a larger wave-like pattern.
Single Person Transportation
So between these two designs, I like the one to the right(the 2 wheels) design the best because it emphasizes the speed and effective designs that Huai Ren, the leader of Jade Gate, would like for himself and his citizens.
Mass Transit
Not going to lie here, I was almost tempted to add Elon Musk's Hyperloop concept into this, but I thought back to the original plans for Walt Disney's EPCOT city and realized that the transit system for the city was just like the People Mover found in both Walt Disney Land and World. As such, the design choice was simple, a single family transit system that is both fast, and look pretty dang cool. This would also tie into what Huai Ren would want for his city, a clean and effective mass transit option for his people.
Conclusion
So instead of going through every object that a city of today would have and telling you what I want it look like inside of Jade Gate's city of tomorrow, I will give you a mantra that I will go by when designing these objects: Simple, clean, effect, and mabeye a bit showy.
This week's work log:
Monday February 5th: Modeled the stage of the boss fight arena
Tuesday February 6th: Modeled one of the pieces of the boss fight arena
Wednesday February 7th: Snow Day, did some work at home though
Thursday February 8th: Remodeled the base of the boss fight arena
Friday February 9th: Finalized all the models for the boss fight arena
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